In education, simply integrating technology into lessons fails to qualify that lesson as a cooperative learning experience. In order to reach the level of cooperative learning, it takes software and strategies that permit interaction with one another (Orey, 2001). Google Docs provides a means for several students in a group to work on a project, such as a PowerPoint presentation, and have every member in the group be responsible for a particular task such as slide design, topic research, typing and or embedding into a slide. Therefore we could then call the project a cooperative learning experience. If all are working on the same project, but also with different elements to be brought together as a whole, then by my understanding it is a collaborative affair (Pitler, Hubbell, Kuhn, & Malenoski, 2007). The interaction of individuals as feedback and suggestions to a Voice Thread provides a means to complete a collaborative project if more than one individual shares their slides, text, or voice. The Voice Thread provides a very authentic means of collaborative approach because through investigating the site one could use it during a meeting in a professional setting. The meeting can be run with objectives, notes, and minutes being generated as well. Webspiration is another fine example of a way to work on a project, organize and take minutes, delegate assignments or responsibilities in a classroom or in a corporate boardroom.
With the advent of today’s technological advancements, there are plenty of software applications that educators can use in the classroom that replicate the professional world, therefore not only are we teaching content material, but we are also teach technical and social learning skills where students who continue through with their lives actually have those skills developed and more ready to enter the professional world. Within the confines of the classroom, it also opens the walls to permit outside exposure and collaboration with professionals. The student becomes more responsible and in control of the direction of the project therefore they end up being more motivated.
References:
Orey, M. (Ed.). (2001). Emerging perspectives on learning, teaching, and technology.
Retrieved from http://projects.coe.uga.edu/epltt/
Pitler, H., Hubbell, E., Kuhn, M., & Malenoski, K. (2007). Using technology with
classroom instruction that works. Alexandria, VA: ASCD.